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FEATURES Cyclone IV FPGA. Hard gold plating for cartridge contacts 16MB of ROM memory. 8MB for PRG and 8MB for CHR. 256K of battery ram for saves. Real time clock for logging date and time of saves. High quality 6-layers PCB. ARM based 32bit I/O co-processor for SD and USB operations acceleration. Up to 1024 files per folder, or unlimited if file sorting disabled. In-game menu. You can save game or return to system menu without physical reset. Multi slot save states. 100 independent slots for save states. Instant ROM loading. USB port for development and system update without removing micro SD card. Improved audio mixing circuit with op amp. Dedicated button, which is used for swap FDS disk side or as alternate method to call Save State menu. Built-in NSF player with expansion chips support (VRC6, VRC7, Sunsoft-5b, Namco-163). Battery voltage monitoring. Battery can be replaced in time if it going dry. Ultra low battery ram consumption. Estimated battery life 25 years. Wide range of supported mappers. NES2.0 partial support. Game Genie cheats support.
Only giving 3 stars because one of the two cables was defective and wouldn't allow simultaneous button presses.
Hi there.
Thank you for taking the time to leave a review. We apologize for the inconvenience caused by the defective cable. Please communicate with us for an exchange out of charge.
It runs smoothly on my GBA and SP. With NES and Game Boy emulation on my Picoboot GameCube I can switch the SD between the two consoles and play like a Switch with the same game files.