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FEATURES Cyclone IV FPGA. Hard gold plating for cartridge contacts 16MB of ROM memory. 8MB for PRG and 8MB for CHR. 256K of battery ram for saves. Real time clock for logging date and time of saves. High quality 6-layers PCB. ARM based 32bit I/O co-processor for SD and USB operations acceleration. Up to 1024 files per folder, or unlimited if file sorting disabled. In-game menu. You can save game or return to system menu without physical reset. Multi slot save states. 100 independent slots for save states. Instant ROM loading. USB port for development and system update without removing micro SD card. Improved audio mixing circuit with op amp. Dedicated button, which is used for swap FDS disk side or as alternate method to call Save State menu. Built-in NSF player with expansion chips support (VRC6, VRC7, Sunsoft-5b, Namco-163). Battery voltage monitoring. Battery can be replaced in time if it going dry. Ultra low battery ram consumption. Estimated battery life 25 years. Wide range of supported mappers. NES2.0 partial support. Game Genie cheats support.
I previously had an EZ Flash Omega and had a lot of problems with it corrupting data. The GBA Everdrive has been working well and was very easy to set up. I've purchased quiet a few of Krikzz's products and they've all been very reliable.
Easy to set up and works flawlessly with almost everything you throw at it. Anything that can work on console will work on this and I have had no issues. Games load incredibly quickly with the fast read and write speeds (for N64) and from then on they play like they would on an original cartridge